Botworld Adventure

iOS / Android (2021)

Featherweight Games' Botworld Adventure is the most ambitious piece of game sound design I've worked on to date. The game is set in a huge and varied open world, which meant I got to create audio systems that simulate creatures, weather, terrain and sci-fi machinery.

Creating sound effects for a growing roster of over 30 robots has been particularly fun, as each bot has their own unique voice and ability sound effects. I had the opportunity to get creative with a lot of synthesizers, vocoders, talkboxes, frequency shifters and the like to create sci-fi and voice-altering effects.

In addition to creating and implementing all sound effects and music in the game, I also provided additional programming and content creation support for the team, designing and building quests, cutscenes and dialogue trees in Unity and assisting with UI programming and bug fixes.

My Roles:
  • Sound design
  • Original music
  • Game audio implementation
  • Game audio programming
  • Quest development
  • Additional programming
Available on the App Store Get it on Google Play