Botworld Adventure is the most ambitious game sound design I've created to date. The game is set in a huge open world, so I had the opportunity to create audio systems that simulate creatures, weather, terrain and sci-fi machinery.
Creating sound effects for a growing roster of over 30 robots was particularly fun, as each bot has their own unique voice and ability sound effects. I got creative with a lot of synthesizers, vocoders, talkboxes and frequency shifters to create a wide array of unique robot voices.
I also did additional programming and content creation for the game, designing and building quests, cutscenes and dialogue trees in Unity and assisting with UI programming and bug fixes.