Paul Kopetko

Paul Kopetko is a Game Audio Designer and Game Developer.

He created the sound effects and music in award-winning mobile games Rodeo Stampede and Crash of Cars. He also designed and developed Boomerang Fu, a frantic physics party game for Nintendo Switch, Xbox and PC.

Paul works regularly with indie game studios like Featherweight Games and Not Doppler and he is an active member of the Sydney game development community. He has given guest lectures on interactive audio at Macquarie University and SAE Sydney.

If you're making a game that needs sound, music or audio implementation please get in touch. Paul is also happy to discuss speaking opportunities or answer any questions.


Paul has specialized in technical sound design for games. He can create amazing sound effects, write catchy music or implement audio directly into your game.

Game audio

  • Sound effects
  • Original music
  • Audio implementation with FMOD or Wwise
  • Programming in Unity with C#


Paul's daily rates vary based on the complexity of the work and the services required. Revenue share options may be available for select indie projects. Contact Paul for a quote for sound effects, music or audio implementation in your game.