Paul Kopetko

Paul Kopetko is a game audio designer and developer.

He is best known for his audio work on award-winning mobile games Rodeo Stampede and Crash of Cars and for creating Boomerang Fu, an action-packed local multiplayer game where you slice and dice your friends with boomerangs.

Paul works out of his little studio in Sydney, Australia and is an active member of the Sydney independent game developers scene. He has given guest lectures on interactive audio at Macquarie University and SAE Sydney.

If you have a project that needs some audio attention, want to organise a speaking opportunity, or have any questions, please get in touch.


Paul uses his mysterious audio powers to make games sound amazing. Is it science? Or some kind of dark, forbidden magic? Perhaps it is best not to know.

Video game audio

  • Sound effects
  • Original music
  • Audio programming in Unity with C#
  • Audio implementation with FMOD, Wwise, Fabric or Master Audio

Post production sound

  • Sound design
  • Dialogue editing
  • Mixing for television, YouTube and radio


For game audio, prices vary based on the complexity of the work and the services provided. Contact Paul for a quote for sound effects, music or audio implementation in your game.

Paul's standard day rate for game audio is $660 AUD, which yields one minute of finished music or 10x sound effects, designed and implemented in Unity. Revenue share pricing may be available on select projects.